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Found 5 results

  1. A few days ago we were violently assaulted, violated and most importantly disrespected by these sub-human cretins. This thing had the gall to join, post a link and instantly leave without even saying hello. Upon and inspecting their home, these mongoloids can't even count from 1-10. Rule #2 "Do not post links to other Discord servers". Therefore we have declared war on this server and will plan operation Stromboli Group A: Red Squadron - Posting my little pony links Group B: Gold Squadron - Posting DIPLOMUNION SENDS THEIR REGARDS images Group C: Blue Squadron - Posting disgusting shit THE GATE: https://discord.gg/GyYhMva https://media3.giphy.com/media/YJDpfht5PU5i0/200.webp#28-grid1 Join us in discord voice chat for coordinated assault. TARGETING: #Galaxy-Venting, #Raid-Defence-Office, and #Selfies-Face-Reveal LIE LOW UNTIL WE'RE ALL READY TO GO!
  2. I want to get a good idea of when people are around - i.e. to play games, post on Diplo or hang out in Discord. Also for when we decide to stream something so we choose times best suited for when the most users are online. I'll separate out weekday and weekend times, I understand days are different in terms of when you're around but just answer generally. All times are US EST 24 hour time as its probably the most commonly used timezone. If you're active for most but not all of the time in the given bracket, still put it down. You can vote for as many times as you reckon you're active, votes aren't public so no one will know how much of the NEET life you lead.
  3. You can find the changelog for all versions here and you can download the map here. Feel free to comment about the version here and leave suggestions or post bugs. [spoiler=1.5b Changelog] •Engineers can now be trained at Refugee Encampments. •Removed Rush from Argonauts. •Rhodian Raiders now have Leather type armor instead of Unarmored type. •Rhodian Raider damage buffed by 3 (11 base damage to 14). •Fixed a miscount of the Barbarian cities in the leaderboard. •Fixed The Oracle’s Sight tooltip. •Changed the model and button icon for the Rhodian Slinger to match regular slingers. •Removed two levels from the Improved Construction upgrade; there are now 4 levels total. •Edited the island with Skyros so that more of the western half is buildable on (it appeared to be buildable before and was intended to be as such). •Fixed a major bug involving recently added cities not giving income or being able to increase in income. •Flagships will now fire arrows like every other ship, they did not previously. Their arrows deal 20 damage per arrow, in contrast to an Athenian Trireme’s 18, or a Trireme’s 16 damage. •Wonders no longer require an Academy to construct. •Once buildings are unlocked (such as a Workshop needing a Barracks), they remain permanently unlocked. E.g. if your Shipyard dies you can still make Agoras. •Catapult damage to ships buffed by 20 damage, an 11% increase. •Catapult movement speed changed to 150 from 125. •Catapult collision changed from 25 to 20 (now matches Cavalry units) •Indian War Elephant and Persian Elephant movement speeds changed to 150 from 100. •Fixed a bug where killing Indian War Elephants near a city of Yellow’s decreased its population. •Related to that bug, all income-boosting structures that die near a city will now reduce the population of that city when it dies (the decrease is some of that boost, but not all). Previously, only some structures acted that way. •Megarian War Pigs have been added. They can be trained at the city of Megara. The War Pigs can be set on fire, draining their health by 10 per second, dealing 3 DPS to all nearby units (including yours and allies) in an AoE of 100. If the Flaming War Pigs attack a War Elephant, the War Elephant turns hostile and goes into a frenzy.
  4. It's happening. It has been too long. [SIZE=6]Play time 09:00 CET (2pm CST)[/SIZE] Players (1/10) - SteakOnSpear - Ponasozis - @j.u.k.u ? - @Rhemar ? - Everyone is welcome.
  5. You can find the changelog for all the versions here and you can download the map here. [spoiler=1.5a Changelog] •Fixed a farmland patch west of Larissa. •Changed the damage Zeus’ Lightning deals every 1.5s from 10 to 20. •Renamed the City-State to Polis. •Buffed the arrows of the Polis to deal 2 more damage (from 25 to 27) and to have an increased range by 50 (from 600 to 650). •Polis HP increased by 750, from 4250 to 5000. •Barracks HP increased by 250, from 2000 to 2250. •Academy HP increased by 250, from 1500 to 1750. •Engineers are now available for training from the start. •Added the island city of Skyros. •Edited the island of Skopelos to add land to the top left. •Added the island of Alonissos along with the city of Patitiri. •Added the city of Physkos to the north of Rhodes. •Added the city of Thoricus southeast of Athens. •Added the city of Tauriana north of Macedon. •Added the city of Psophis to northwest Arcadia. •Added the city of Ermioni to the east of Argos. •Added the city of Oenoe to the south of Lesbos. •Changed the HP of walls from 1500 to 1000. Changed wood cost from 300 to 150. •Refugee Encampments can now train Militia for South Greece players - previously it could only train Light Infantry which were only available to non-South Greece players. •The minimum population of cities has been changed from 1500 to 5000 (minimum income of 5 gold changed to ~16-18). •Special unit upgrades now cost 500 gold from 1000 and now take only 60 seconds to research from 120. •Fortitude Aura now increases armor by increments of 1.5 instead of 1. •Removed the Marketplace and items from the game. •Transferred the Marketplace model to the Agora. •Shipyard lumber cost changed from 500 to 400. •Changed the initial lumber income on Agoras from 40 to 45. •Agoras now limited to 20 from 30. •Changed build time for Priests from 8 seconds to 4 seconds. •Changed the scaling value of Peltasts from .76 to .70 •Catapult gold cost changed from 330 to 230. •Changed the model and button of the Slinger. •Removed the mana from the Colossus of Rhodes as it is not used. •Every King will now start with a Transport Ship in their inventory that can be made in water. The starting ships for Athens, Crete and Rhodes were also removed. •Improved Ship Construction now increases ship HP by 15% instead of adding 125 HP. •Transport Ships will now be affected by the Improved Ship Construction upgrade. •Transport Ship HP changed from 550 to 600. •Galley HP changed from 1075 to 1200. •Bireme HP changed from 1325 to 1400. •Argive Gallery HP changed from 1100 to 1400. •Cretan Pirate Ship HP changed from 1325 to 1600. •Trireme HP changed from 1650 to 1600. •Flagship movement speed changed from 200 to 240 to match Galleys. •Decreased the base time for research for Improved Ship Construction and Improved Construction from 90s to 60s. •Various texture edits and doodad placements on a few islands to spruce them up. •Changed the armor types of the Craftsman and Engineer to Unarmored from Normal. •Various tooltip edits. •Moved Knossus (Crete’s capital) south slightly away from the shore. •Reduced the time of the intro by 3 seconds. •Strength of Zeus will now increase a unit’s armor by 1 instead of 3.
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