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Legends of the Second War 2.01a

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About This File

A strategy map set during the time of the Second War. Play as either the Alliance or the Horde and battle your way to glory!


What's New in Version 2.01a   See changelog

Released

2.01a

Changed the color of Lordaeron from Snow to Light Blue
Changed the color of the Bleeding Hollow Clan from Light Blue to Green
Changed the duration of summoned Sea Elementals (via Hydromancer) from 60s to 40s
Changed the limit of Dragonriders from 12 to 4
Changed the limit of Troll Batriders from 12 to 6
Changed the limit of Dragonhawk Riders from 12 to 6
Changed the limit of Red Dragons from 4 to 3
Added invulnerable rocks to Alterac detailing when Alterac will join, also serves to limit how far in Alterac can be camped
The Cleric’s Neutralize ability can now affect enemy summons, dealing 200 damage to them
Cleaned up under the hood techtree stuff, may possibly generate a few bugs
Changed lumber cost of Goblin Sapper from 75 to 150
Changed cooldown of Place Goblin Land mine from 120 to 180s
Changed health of Goblin Zeppelin from 1000 to 800
Gave the Chaplain the Arcanist custom icon (both share the same model)
Changed cast range of Consecrate from 600 to 700
Changed cast range of Holy Armor from 650 to 700
Changed Holy Armor armor boost from 8 to 3 and made it so it increases HP regen by 5/s
Changed Warmage attack range from 600 to 650
Fixed Orgrim Harbor not providing 100g a turn / reduced Twilight’s Hammer base income by 100
Updated Chaplain/Cleric upgrade tooltips
Removed Holy Light from Terenas for a Healing Wave ability, reordered abilities so the heal is on E like other chain heals
Updated the tooltip and created a custom buff for the Lordaeron Crown and ability; values unaffected
Lordaeron can now construct Gilneas-type Gyrocopters, limit 8. One placed at Caer Darrow
Updated buff icon and tooltip for Redemption aura
Gave 2 Frigates and 1 Juggernaut for Blackrock on his eastern port (had only Transport Ships before)
Changed damage cap for Orgrim/Aiden Shockwaves from no limit to 2000 + 500 per level
Removed Warmages from Lordaeron and added Hydromancers
Removed Mastery upgrade from Dalaran, which improved Crushing Wave damage cap by 300 and Healing Wave heal by 15. Crushing Wave now does base 900 max damage (from 600) and Chain Heal does its level 2 upgrade as its base.
Fixed Fire Maiden upgrade position (only was an issue after researching Hydromancers)
Reduced Arcanist HP increase from caster upgrades from 100 to 40 to match other caster upgrades
Most Horde casters have base 425 or 450 HP; Arcanist HP changed from 390 to 425, Priest from 325 to 425, Fire Maiden from 350 to 425, Sorceress from 350 to 425, Chaplain from 370 to 425, Hydromancer from 405 to 425, Crystal Maiden from 435 to 550
Changed Flying Sheep Polymorph mana cost from 75 to 50 and cast range from 500 to 700 and cooldown from 10s to 5s
Changed Scroll of Resurrection gold cost from 400 to 1000
Changed Scroll of Animate Dead cost from 400 to 800, changed stock maximum from 2 to 1, and raised units are no longer invulnerable
Fixed Stormreaver Clan not being able to build Watch Towers
Changed Elven Swordsman gold cost from 90 to 115 gold
Changed Troll Warrior gold cost from 175 to 150 gold
Fixed Dwarves not being able to construct Gryphon Aviaries
Changed Rifleman Buckshot cooldown from 12 to 20s
Added a Dwarf Mage unit that has a basic weak Heal and Abolish Magic and attacks faster and for more damage than other basic Alliance casters except for the Warmage
Fixed Keg Spray not working and swapped its position with the W spell, Wildhammer Fury
Disabled leaver income redistribution for now until I implement a system for a team to activate it at will
Adding pathing blockers to Thandol Span that won’t affect ship crossing but reduces substantially their accessible attack range on the land bridge
Income will increase every 4 minutes instead of 5 and will stop increasing at 20 minutes instead of 30 minutes, with 1 tier of income increase removed. So income ramps up faster but caps out lower and sooner.
Changed Scroll of Restoration gold cost from 400 to 700
Changed Stone Token gold cost from 450 to 750 but duration from 20s to 60s and armor from Heavy to Fortified
Changed Death Knight Devour Magic mana restore from 75 to 25 per buff consumed
Gryphon Rider now uses Melee tactics for upgrades since it already uses melee attack upgrades (as in melee)
Changed level scaling of Void Arcana from +2 to +4 damage per level

Legends of the Second War 2.00c.w3x

Legends of the Second War 2.01a.w3x



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