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Lordsebas

Azeroth wars 2.12b Changelog

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Azeroth wars LR 2.12b

General

  • Re-added the portal from Icecrown Citadel to inner azjol-nerub. It was removed because of the map size change.


 

Scourge

Scourge.png.eafe00f268f2b1809f92f362ce955286.png

 

  • Destroyer limit from 8 to 6.
  • Removed fire arrow from skeleton Archers.
  • Removed the starting Death Knight in the Scholomance.
  • Removed Baron Rivendare from the start of the game, he know spawns with Plague (like it was before).
     

Ebon Blade
1569171436_dk(1).png.ac4ee3a05b2a4eb38a2a0f70a1237fd1.png

 

  • Removed some more trees when Ebon spawn to aid the pathing near Acherus.

 

Legion
1851787499_HWtkyhp(1).png.ed1a898936ecc2ad4619dde648720e91.png

 

  • Dreadlord cost back to 75, up from 50.


Fel Horde
FelHorde.png.1e9a5367f330882fb3608bb0f6808555.png

 

  • Removed the 2 Blademasters demi-hero, replaced by Burning Blademaster elites.
     

Lordaeron
Lordaeron.png.9ed7eedc72b22f3db6252afe97b896ba.png

 

  • Removed Barbed Arrow from the Longbowmen.
  • Mograine now spawns with the Determine level method, so his level will be better scaled over the game.

 

Dwarves
dwarves.png.89920d7c0f083101b5bb2b5480662724.png

 

  • Fixed Thaurissan now spawning in the middle of nowhere.

 

Dalaran
Dalaran.png.62b4fe7cadfa9df0947a35e5cb1a67f2.png

 

  • Kirin Tor armor changed from unarmored to hero.
  • Admiral Proudmoor and the Kul Tiras island is now automatically unlocked at turn 15.
  • Violet Citadel hit point buffed from 5k to 10k.
     

Quel'thalas
Queldorei.png.f9afe8e427296e1dc5bb2fd740a462c8.png
 

  • Removed fire arrows from High Elves archers, default is now frost arrows.
  • Farstriders armor changed from medium to hero.

 

Thrall Horde
ThrallsHorde.png.37e1ecbecb65881795f8cc7e8b9a0749.png

 

  • Tauren elite mastery now gives bonus hit point to Cairne too. Reincarnation has been moved from Tauren warriors to Cairne.
  • Orgrimmar hit points frmo 4k to 10k.

 

Sentinels
Sentinels.png.b67c6878c2c56d77085cf2df56d424ac.png

 

  • Shadowleaf sentinel armor from medium to hero.
  • Sentinels unleashed tooltip now correctly indicates that you can take second chances if you go for the path.

 

Stormwind
526850948_tormwind.png.7b19e3f6b15a04b9297cffcf0de94d5f.png

 

  • Removed slow poison (passive) from dark green spearman (poisoned spear is still there) (assassins still have slow poison).

 

 

Druids
Druids.png.33d9c0ea121a2e22e3a78ff9d162e915.png

 

  • Keeper of the grove armor changed from unarmored to hero.

 

 

Kingdom of Ahn’Qiraj
AQ.png.872a7033268a5e9aa4a02586ef993ed3.png

 

  • Fixed C'thun spawning in the middle of nowhere.

 

 

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4 hours ago, Lordsebas said:

Fixed C'thun spawning in the middle of nowhere.

 

I don't play a lot of AWLR but I can only imagine how lulzy this would be xD

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