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  1. Past hour
  2. Talinn

    Overhaul of Greece in the works

    @EagleMan Would be cool if you could add Cyprus in some fashion. Seeing as some important battles were fought there back in the old days.
  3. Yesterday
  4. The_13th_Legend

    The Goblin Language

    So, for completely unrelated reasons, does anyone speak goblin or is willing to teach me how to? I'll pay a fine price for those lessons. -Corporal Trisian Ronan P.S. Looking for a workshop I can use. Will also pay a fine price.
  5. Feanor

    Is Jump Roping safe?

    I guess whether it's safe or not depends on who's doing it. Also where...
  6. Thurr

    Is Jump Roping safe?

    Krotos goes to a gym for special people.
  7. EagleMan

    Overhaul of Greece in the works

    Right now I am working on an overhaul for Greece. This involves the ability to pick your nation at the start of the game (not the lobby). For now the nations will remain the same color and stay in the same position on the multiboard, so if you pick Sparta, your name and units will be red and you will be at the top of the multiboard regardless of what color you were in the lobby. This is done so that the player experience is consistent in two ways: if you see red units, you can expect Spartan Hoplites to possibly be in the mix, and because it maintains continuity with the present aesthetic of Greece. Being able to identify enemy nations at a glance is also important because I will be adding additional nations to the map (with the final nations still to be determined as I haven't started work on that part yet). I've currently gotten past a few big hurdles already in setting up these systems and integrating them together, but many more difficult hurdles remain. After that work there will remain a huge amount of detail work to set up the triggers to execute properly for each player alongside the extensive quality assurance efforts to go with it (bugs will likely make it into the released product regardless). Updates to Greece can still be made in the meanwhile if merited, but they would be small things like balance changes or bug fixes rather than adding in new things or changing how a system works. If you have any thoughts and suggestions let me know, such as for new nations and what their special units would be. I've already got a few fanciful ideas I might implement near the end of this overhaul or save for future versions if I'm burnt out on QA.
  8. Talinn

    Remove obelisks

    Wasn't a big fan of Obelisks when they were introduced, but they're not game breaking. Mainly they disrupt immersion. Obelisks are ghastly eeire structures as depicted in Warcraft lore, they don't really fit the human, elven, or even 2/3 of the orc races. Moreover they just fall from the sky with no direction from you, all other structures are either pre-existing or are built by you, which enhances immersion. Also 3, 3.5, 4 hr games were really uncommon. I don't think I've ever even had a 4 hour game despite playing this game very frequently in the past. If you're agitated that another player is sniping your cp and refuses to leave, why have a stick up your ass and say "rawr rawr I must kill them". You can usually determine at what point they don't actually pose a threat to you.
  9. WoAMapMaker

    Remove obelisks

    As the title says, I have played a few games recently, hadn't played since before 2.00... Terrible addition to the game. Reason being that they were added to stop those 4 hour games that never ended, forcing the other team to do something, however this is just pointless, not only do you need gigantic effort in order to go from Kalimdor to Eastern kingdom or vice versa, but the timer is also really small, this should be ONLY for the situations in which a team simply decides to not do anything and sit in a continent, this is ridiculous. I have played around 8 games and all ended with an obelisk which was impossible to destroy in time, in addition to that the latest game I played I was druid and before I even got Cenarius out of Felwood someone triggered the obelisk and I won in about 15 seconds since the obelisk message appeared, might have been a bug but still ruined the entire game. This mechanic needs to go, terrible game design, remove it and then wait for reforged and allow control groups to be of more than 12 units and for ships to carry more than 12 units and the game's late game stalling will be fixed.
  10. James

    Is Jump Roping safe?

    You can either plummet to your gruesome death scaling a wall, or stumble a bit with a chance of making out with granite.
  11. Talinn

    Is Jump Roping safe?

    So I bought a jump rope today cus I want to excercise more, so I had this conversation: Silly Krotos.
  12. NecroM

    EmberCraft ARPG

    I hope this little showcase can trigger some sort of activity around here. Some new spell previews: 1. Vampiric Groan of the Dark Knight 2. Nightmare Fall of the Dark Knight (Static) 3. Vicious Hail of the Huntress As you can see, the spells are not only fully-customized, but also fully-adapted to the top-down action mechanism with top notch visual quality. And you can find, learn, and combine various skill-set without limit using the cross-classing system available in the game! Gameplay Video Here's a little gameplay video, it was not really intended as a "Gameplay" demonstration video tho. But this is what I have for now: Thanks for reading! Feedback is highly appreciated!
  13. Being a sergeant has been an interesting experience. On my first mission, I killed a bear that thought he was tough and then I turned his friends into chunky salsa. However, my second mission was... less than intentional. Apparently, from what I've been told, a bunch of new bloods went on a mission to hunt down some undead while seriously ill equipped. My understanding is that some of the new bloods chose to return to Ullmarch with their tails between their legs when things got hairy. I can't blame them, better to pick your battles right? However, when the pathfinder called me into his office seething with rage things took a bit of a turn. Apparently, the two remaining party members had chosen to remain an try to finish the mission. As the only appropriately ranked officer in the building, I was called upon to make my way to the mission site. I traveled by horseback for some hours before I reached the parties remnants, and not a moment too soon. They were investigating some runes they had found on a rockface when I arrived. I assumed command from Lena, and we soon found ourselves on a Dwarven campsite. There were three Dwarves, each of whom were in varying states of panic. Apparently, they had been getting stalked by whites and ghosts, as well as giant spiders. Now, at this point I was about ready to burn the whole damn forest down, but the two remaining party members told me they had already tried that with less than stellar results. Apparently the giant spiders were easily agitated, and disturbing them would lead to some kind of spider cavalry charge. I was less than enthused by this, but I agreed to take the subtle approach. I snuck onto a nearby rock face, probably about 10-15 feet off the ground. From there I could see two whites, and a ghost. I used my silent crossbows to take out the first white, and put a significant hole in another. They were both surprised by this, apparently unused to actually being harmed. One of the party members, Goblet, decided to use this opportunity to climb the opposite rock face to get a vantage point, and ready a bomb. Lena peeked around the rockface I was on and killed the white I had critically injured, then returned to guarding the Dwarves. I was lining my sights on the ghost when two of the giant spiders decided my rock looked like it would be fun to climb, and then immediately attacked me when they saw me at the top. One almost binded me in a web but I dodged out of its way. While I was distracted fending off the spiders, the ghost and some smaller spider swarms took the opportunity to surround me. In another turn for the worse, Lena was attacked by a giant scorpion that came out of nowhere. She was hit by the stinger and succumbed to its poison, falling limp. Goblet threw her rather malicious looking bomb at me, which I dodged with ease. The remaining white and one of the spider swarms were not so lucky. At this point, I decided that being surrounded sucked a lot, so I flew out of the spider murder circle via wings of flying. On a hunch, I shot the ghost and remaining white, killing them both. Interestingly, when they dropped dead, the spiders stopped caring about us, which confirmed my hunch. I've fought spiders like these before, they're usually territorial, but not outright aggressive. The scorpion and one of the spider swarms were still angry, but probably only because we had shot them. I killed a spider that was harassing the dwarves, then Goblet dragged Lena out of the clearing with the Dwarves following in tow. In the end, I think this mission was largely successful, but would surely have ended in disaster had I not arrived. I recognize that Goblet and Lena are newbloods, but for future reference if half your party decides to high tail it, I would recommend you do the same. Mercenaries are always more useful when breathing, and I wont always be there to sort out their problems for them. Noteworthy things: The rocks in the area were covered in hieroglyphs. Magic maybe? The local wildlife seemed to stop caring about us when the undead died. Some kind of mind control perhaps? Lastly, the area should be safe for travel again, however I recommend sending guarded caravans for the next week or so to be sure. -Lyra Dawnbringer, Sharptusk Sergant
  14. Greed10

    Cao's Free Exploration

    I'll be there
  15. Last week
  16. Yep, definately. Think they were planning on going to Finland but it'd be nice to do a diplo meetup with you and Krotos
  17. Talinn

    Azeroth Wars LR 2.06

    Have it be somebody else, we need to complete the alphabet: A-Augur, Avrion B-Bhaal_Spawn C- Crusader973 D- Djisa, Dave_Rolf, E- EagleMan F- ?? G- ?? H- Hannibal I - ?? J- Joffrey K- Kal'dorei L-- Lordsebas M- ?? N- Nalesean (for one day) O- Ohmygodrapefrom thesky (Thurr) P - ?? Q- ?? R - Railen; Rhemar, S- SteakonSpear, Supgoat T- Talinn U - ?? V - Volrath W - X Y Z As you can see we already have at least two R's. Richarddik is a poor choice.
  18. If you happen to travel to the Netherlands we should meet for coffee at the very least.
  19. Talinn

    WGL Winter 2018

    Some sc2 matches are fun to watch too. especially serral vs. scarlett. Watch the minimap at 2x speed with muted video.
  20. I may fly to Europe in June with my sister. But I'd pay for 2 rounds of carbon offsets for the trip. It's expensive. Since I am a damn hippy I am pretty autistic about even going to the grocery store to grab food. But I really want to see Europe.
  21. Most Scandinavian countries have atrocious alcohol prices. There's a whole tourism industry based on Scandinavians (and British people) travelling to the Germanic/Slavic countries to become lavished. The Netherlands is steadily joining them with all the extra taxes put onto all the good things in life.
  22. Thurr

    WGL Winter 2018

    Grubby is great. I do prefer his 'tryhard' matches though. Two players are pushed to the brink is when the real magic happens. Mouth open. APM to 300. Yes.
  23. Talinn

    WGL Winter 2018

    I still enjoy watching Grubby's crazy fan requests.
  24. Thurr

    WGL Winter 2018

    Check it out on Back2Warcraft on Youtube.
  25. Talinn

    WGL Winter 2018

    Dang Thurr, you've piqued my interest.
  26. Talinn

    The Random Picture

    "every day is a good day"
  27. Anyone watched this? Spoilers ahead. Moon vs Foggy was great to watch. The NE meta is in a weird place. Mountain giants¿? Yet the games were entertaining. Foggy taking one map was exciting. Although Moon's win was inevitable and well deserved. Infi taking third place with his off race does show the balance issues between the races at the moment.
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