Red is often cited as lackluster to play. As such, next version will aim to give Scourge some more flavor and extra options that no one has. This is done in three parts:
1. Updating The Frozen Throne to be a hero building like Light's Hope Chapel, Council of Six, High Temple of Sargeras, Connection to the Eemerald Dream and Elune.
2. Adding Naxxramas as a special feature for Red.
3. Removing redundant old Demis and giving the ones left better and more spells.
Ner'zhul will be all about manipulating other players units and helping the Scourge war machine march forward. However, the main goal of Red is to Free the Lich King, and thuse sadly lose these mechanics.
To begin with he has a low cooldown Dark Coversion that works on Humans/Dwarves/Gnomes/High and Blood Elves. In addition, his charm is now global range.
I never felt his Northrend hero aim spells felt right, so here are some utility spells.